What I like most about this program though is its simplicity and ease of use, and its features:
- Large Preview - A separate window for a much larger preview of characters, updated "live".
- Undo - Unlimited undo's if something doesn't look right.
- Reset - Resets the character set to its default "naked" state.
- Save - Save your creations as individual charsets. (These can be imported directly into RMVX and used if they are saved with a $ at the beginning of the filename.)
- Import/Export Allows you to import and export additional resources either premade or from existing character sets.
All images are saved as PNG format, including the character building resources, which means that, if you know what you're doing, you can create your own hairstyles, clothes, etc. and use them directly.
Not only that, Character Creator Stuido also comes bundled with another program, called Sprite Stitcher. This allows you to "stitch" individual character sets together (created with the Studio or somewhere else) into a single character set, up to the maximum of eight.
In short, this program is the best one I've come across so far. I know that for myself I'm so glad I stumbled across this program simply because spriting is NOT something I'm good at. And I know that others will find it as much of a boon as I do. Highly Recommended.
2 comments:
Hi I have a problem. When i try to import a face that I have made, the face doesnt match with the character position. How can I solve this problem?
Thanks
Facesets are 96x96. Two rows of four faces (96x96) to make up a single file. I know from experience that if one is even slightly off it won't match up properly.
I usually use a combination of Character 1999 to place the facesets a little more precisely (limited to 256 colours only) and then tweak it in Gimp Shop (usually to increase colour depth).
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